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authorJohnny Matthews (guitargeek) <johnny.matthews@gmail.com>2021-10-03 15:54:05 +0300
committerJohnny Matthews (guitargeek) <johnny.matthews@gmail.com>2021-10-03 16:03:46 +0300
commitfb34cdc7daa5bdefde561645def81405b9c6f26c (patch)
tree62581bfc36f279fb72bb4936f93a5458f262e711 /source/blender/blenkernel/BKE_node.h
parent0998856c923f28b1cf2199b945e3eb70cbface96 (diff)
Geometry Nodes: Points to Volume Fields Update
This update of the Points to Volume node allows a field to populate the radius input of the node and removes the implicit realization of instances. Differential Revision: https://developer.blender.org/D12531
Diffstat (limited to 'source/blender/blenkernel/BKE_node.h')
-rw-r--r--source/blender/blenkernel/BKE_node.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index a81a620ab12..c6d6a17bb13 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -1513,6 +1513,7 @@ int ntreeTexExecTree(struct bNodeTree *ntree,
#define GEO_NODE_INPUT_SPLINE_LENGTH 1098
#define GEO_NODE_CURVE_SPLINE_TYPE 1099
#define GEO_NODE_CURVE_SET_HANDLES 1100
+#define GEO_NODE_POINTS_TO_VOLUME 1101
/** \} */
/* -------------------------------------------------------------------- */