diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2011-09-16 17:14:02 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2011-09-16 17:14:02 +0400 |
commit | 66b1dfae89cc44953bd51c5da962cab437e76972 (patch) | |
tree | e7679b3e554fb4f1bb6f68775c8619bcde0da822 /source/blender/blenkernel/BKE_node.h | |
parent | 0a5fcf3da3e82fd114095c8c2903d927f15ffc31 (diff) |
Cycles: tweaks to properties and nodes
* Passes renamed to samples
* Camera lens radius renamed to aperature size/blades/rotation
* Glass and fresnel nodes input is now index of refraction
* Glossy and velvet fresnel socket removed
* Mix/add closure node renamed to mix/add shader node
* Blend weight node added for shader mixing weights
There is some version patching code for reading existing files, but it's not
perfect, so shaders may work a bit different.
Diffstat (limited to 'source/blender/blenkernel/BKE_node.h')
-rw-r--r-- | source/blender/blenkernel/BKE_node.h | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h index 5b1a80186a6..ae7013ae293 100644 --- a/source/blender/blenkernel/BKE_node.h +++ b/source/blender/blenkernel/BKE_node.h @@ -128,7 +128,7 @@ typedef struct bNodeType { #define NODE_CLASS_OP_DYNAMIC 11 #define NODE_CLASS_PATTERN 12 #define NODE_CLASS_TEXTURE 13 -#define NODE_CLASS_CLOSURE 14 +#define NODE_CLASS_SHADER 14 /* bNodeSocketType flag */ #define SOCK_NO_VALUE 1 @@ -282,7 +282,7 @@ struct ShadeResult; #define SH_NODE_OUTPUT_WORLD 125 #define SH_NODE_OUTPUT_LAMP 126 #define SH_NODE_FRESNEL 127 -#define SH_NODE_MIX_CLOSURE 128 +#define SH_NODE_MIX_SHADER 128 #define SH_NODE_ATTRIBUTE 129 #define SH_NODE_BACKGROUND 130 #define SH_NODE_BSDF_ANISOTROPIC 131 @@ -308,10 +308,11 @@ struct ShadeResult; #define SH_NODE_TEX_STUCCI 153 #define SH_NODE_TEX_DISTNOISE 154 #define SH_NODE_TEX_COORD 155 -#define SH_NODE_ADD_CLOSURE 156 +#define SH_NODE_ADD_SHADER 156 #define SH_NODE_TEX_ENVIRONMENT 157 #define SH_NODE_OUTPUT_TEXTURE 158 #define SH_NODE_HOLDOUT 159 +#define SH_NODE_BLEND_WEIGHT 160 /* custom defines options for Material node */ #define SH_NODE_MAT_DIFF 1 |