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authorLukas Toenne <lukas.toenne@googlemail.com>2012-05-22 18:13:33 +0400
committerLukas Toenne <lukas.toenne@googlemail.com>2012-05-22 18:13:33 +0400
commit53b01d90023a850b17ded5deb9cace354c8e298a (patch)
treeab8ce43ddf8046dc54e2cacc5ff46cbc5806910b /source/blender/blenkernel/BKE_node.h
parent85923aff288da072750447b44e492ebe5c59bcce (diff)
A number of new features for the node editor in general and the Frame node in particular.
For an detailed user-level description of new features see the following blogpost: http://code.blender.org/index.php/2012/05/node-editing-tweaks/ TL;DR: * Frame node gets more usable bounding-box behavior * Node resizing has helpful mouse cursor indicators and works on all borders * Node selection/active colors are themeable independently * Customizable background colors for nodes (useful for frames visual distinction).
Diffstat (limited to 'source/blender/blenkernel/BKE_node.h')
-rw-r--r--source/blender/blenkernel/BKE_node.h9
1 files changed, 8 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index cb899dcc902..2632a982a01 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -248,6 +248,12 @@ typedef struct bNodeType {
#define NODE_OLD_SHADING 1
#define NODE_NEW_SHADING 2
+/* node resize directions */
+#define NODE_RESIZE_TOP 1
+#define NODE_RESIZE_BOTTOM 2
+#define NODE_RESIZE_RIGHT 4
+#define NODE_RESIZE_LEFT 8
+
/* enum values for input/output */
#define SOCK_IN 1
#define SOCK_OUT 2
@@ -348,7 +354,8 @@ void nodeRemLink(struct bNodeTree *ntree, struct bNodeLink *link);
void nodeRemSocketLinks(struct bNodeTree *ntree, struct bNodeSocket *sock);
void nodeInternalRelink(struct bNodeTree *ntree, struct bNode *node);
-void nodeSpaceCoords(struct bNode *node, float *locx, float *locy);
+void nodeToView(struct bNode *node, float x, float y, float *rx, float *ry);
+void nodeFromView(struct bNode *node, float x, float y, float *rx, float *ry);
void nodeAttachNode(struct bNode *node, struct bNode *parent);
void nodeDetachNode(struct bNode *node);