diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-06-27 15:41:53 +0300 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-07-06 21:06:09 +0300 |
commit | 74fd17e9d788394fa5bf781bb3e60bca7617b22c (patch) | |
tree | a27bcd7e67f74cd0abfeb06b6b9f13e049d736f2 /source/blender/blenkernel/BKE_node.h | |
parent | 4ac048f4e4ef1945fe085c3c0ebf263eb51d8d1b (diff) |
UI/Python: rename Lamps to Lights, to follow more standard terminology.
Internally it's still mostly named lamps, though some modules like Cycles
were already calling them lights.
Diffstat (limited to 'source/blender/blenkernel/BKE_node.h')
-rw-r--r-- | source/blender/blenkernel/BKE_node.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h index 9eb026b1c4f..13d6fd10eaa 100644 --- a/source/blender/blenkernel/BKE_node.h +++ b/source/blender/blenkernel/BKE_node.h @@ -733,7 +733,7 @@ void BKE_nodetree_remove_layer_n(struct bNodeTree *ntree, struct Scene *scene, c #define SH_NODE_OUTPUT_MATERIAL 124 #define SH_NODE_OUTPUT_WORLD 125 -#define SH_NODE_OUTPUT_LAMP 126 +#define SH_NODE_OUTPUT_LIGHT 126 #define SH_NODE_FRESNEL 127 #define SH_NODE_MIX_SHADER 128 #define SH_NODE_ATTRIBUTE 129 |