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author | Hans Goudey <h.goudey@me.com> | 2021-10-26 19:25:44 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2021-10-26 19:25:44 +0300 |
commit | 8ddfdfd2b2a52f746312246aa3099ab0df8544a0 (patch) | |
tree | 5b228cb84c3587661a9c5b59878ebc6f99f07dd5 /source/blender/blenkernel/BKE_node.h | |
parent | 7979dff9dc7985cebb530c7490dc730d9c1acf1d (diff) |
Geometry Nodes: Handle multiple grids in the volume to mesh node
In future use cases, a volume can contain many grids that represent the
density information. In this case, it's better if the volume to mesh node
creates a mesh based on all of the grids in the volume.
This is also a benefit to share-ability, since one doesn't have to
specify the grid name in the node. Instead, in the future we can have
a way to split particular grids into separate volumes, if only one
grid should be considered.
The code changes are relatively simple:
- Move the old volume to mesh node to the legacy folder.
- Run the volume to mesh node on all instance geometry, like elsewhere.
- Make the blenkernel's volume to mesh API a bit more specific.
Differential Revision: https://developer.blender.org/D12997
Diffstat (limited to 'source/blender/blenkernel/BKE_node.h')
-rw-r--r-- | source/blender/blenkernel/BKE_node.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h index c868eb414f7..8daa96164ef 100644 --- a/source/blender/blenkernel/BKE_node.h +++ b/source/blender/blenkernel/BKE_node.h @@ -1442,7 +1442,7 @@ int ntreeTexExecTree(struct bNodeTree *ntree, #define GEO_NODE_COLLECTION_INFO 1023 #define GEO_NODE_IS_VIEWPORT 1024 #define GEO_NODE_LEGACY_ATTRIBUTE_PROXIMITY 1025 -#define GEO_NODE_VOLUME_TO_MESH 1026 +#define GEO_NODE_LEGACY_VOLUME_TO_MESH 1026 #define GEO_NODE_LEGACY_ATTRIBUTE_COMBINE_XYZ 1027 #define GEO_NODE_LEGACY_ATTRIBUTE_SEPARATE_XYZ 1028 #define GEO_NODE_SUBDIVIDE_MESH 1029 @@ -1548,6 +1548,7 @@ int ntreeTexExecTree(struct bNodeTree *ntree, #define GEO_NODE_CURVE_TO_POINTS 1130 #define GEO_NODE_INSTANCES_TO_POINTS 1131 #define GEO_NODE_IMAGE_TEXTURE 1132 +#define GEO_NODE_VOLUME_TO_MESH 1133 /** \} */ |