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authorBrecht Van Lommel <brecht@blender.org>2022-01-25 15:25:33 +0300
committerBrecht Van Lommel <brecht@blender.org>2022-01-25 19:14:20 +0300
commitc813a1b3583e9a3bf17c75e16995ebadb046361a (patch)
tree8f5405c7f0a05aef8d43342764fc0a42ef577a54 /source/blender/blenkernel/BKE_node.h
parenteab066cbf2da1fdb8162d9ed814a9491f9acf02d (diff)
Cycles: add Point Info node
With (center) position, radius and random value outputs. Eevee does not yet support rendering point clouds, but an untested implementation of this node was added for when it does. Ref T92573
Diffstat (limited to 'source/blender/blenkernel/BKE_node.h')
-rw-r--r--source/blender/blenkernel/BKE_node.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index cd6d58f563a..b2c91fafe97 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -1178,6 +1178,7 @@ void BKE_nodetree_remove_layer_n(struct bNodeTree *ntree, struct Scene *scene, i
#define SH_NODE_OUTPUT_AOV 707
#define SH_NODE_VECTOR_ROTATE 708
#define SH_NODE_CURVE_FLOAT 709
+#define SH_NODE_POINT_INFO 710
/** \} */