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authorDalai Felinto <dfelinto@gmail.com>2017-08-17 16:54:05 +0300
committerDalai Felinto <dfelinto@gmail.com>2017-08-18 18:00:45 +0300
commite8f0ee157b290e41258bf704d63c00cb2d4d2a90 (patch)
treea3a01967ef754061897d5fd77bc51015d627ddb0 /source/blender/blenkernel/BKE_node.h
parent8ab6e8aad623a08c25c45e6dfd91804b1be09ae6 (diff)
Swap Eevee material output with (Cycles) Material Output
Since we started supporting the (Cycles) Material Output old files stopped working. There is no reason to keep the original Eevee material otuput anymore. It includes doversion for old files.
Diffstat (limited to 'source/blender/blenkernel/BKE_node.h')
-rw-r--r--source/blender/blenkernel/BKE_node.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index dc61a2d825f..fd690a917a0 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -798,7 +798,6 @@ struct ShadeResult;
#define SH_NODE_BSDF_PRINCIPLED 193
#define SH_NODE_EEVEE_METALLIC 194
#define SH_NODE_EEVEE_SPECULAR 195
-#define SH_NODE_OUTPUT_EEVEE_MATERIAL 196
/* custom defines options for Material node */
#define SH_NODE_MAT_DIFF 1