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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-07-05 20:18:43 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-07-06 21:22:03 +0300
commitaed09d43295de3dcba3d318345a4fd1396a16ea1 (patch)
tree6f77a630bd51ed454def58cacffb7bbb286db594 /source/blender/blenkernel/BKE_node.h
parent74fd17e9d788394fa5bf781bb3e60bca7617b22c (diff)
Cleanup: remove unused shader node compatibility flag.
No longer needed after Blender Internal removal and Eevee replacing the Cycles GLSL shading nodes.
Diffstat (limited to 'source/blender/blenkernel/BKE_node.h')
-rw-r--r--source/blender/blenkernel/BKE_node.h7
1 files changed, 1 insertions, 6 deletions
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 13d6fd10eaa..e72c6c14bfb 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -152,7 +152,7 @@ typedef struct bNodeType {
float width, minwidth, maxwidth;
float height, minheight, maxheight;
- short nclass, flag, compatibility;
+ short nclass, flag;
/* templates for static sockets */
bNodeSocketTemplate *inputs, *outputs;
@@ -251,10 +251,6 @@ typedef struct bNodeType {
#define NODE_CLASS_SHADER 40
#define NODE_CLASS_LAYOUT 100
-/* nodetype->compatibility */
-#define NODE_OLD_SHADING (1 << 0)
-#define NODE_NEW_SHADING (1 << 1)
-
/* node resize directions */
#define NODE_RESIZE_TOP 1
#define NODE_RESIZE_BOTTOM 2
@@ -600,7 +596,6 @@ void node_type_update(struct bNodeType *ntype,
void node_type_exec(struct bNodeType *ntype, NodeInitExecFunction initexecfunc, NodeFreeExecFunction freeexecfunc, NodeExecFunction execfunc);
void node_type_gpu(struct bNodeType *ntype, NodeGPUExecFunction gpufunc);
void node_type_internal_links(struct bNodeType *ntype, void (*update_internal_links)(struct bNodeTree *, struct bNode *));
-void node_type_compatibility(struct bNodeType *ntype, short compatibility);
/** \} */