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authorJarrett Johnson <jarrett.johnson>2021-10-03 04:04:45 +0300
committerHans Goudey <h.goudey@me.com>2021-10-03 04:04:45 +0300
commitc5c94e3eae74a7023c84cf0906cfa814c39f84dd (patch)
treef278960c94a812219931630049ee993f91b330a9 /source/blender/blenkernel/BKE_node.h
parent34cf33eb12099d3a1940de070d7dc7e88e3bebc7 (diff)
Geometry Nodes: Add Rotate Euler Node
This commit introduces the Rotate Euler function node which modifies an input euler rotation. The node replaces the "Point Rotate" node. Addresses T91375. Differential Revision: https://developer.blender.org/D12531
Diffstat (limited to 'source/blender/blenkernel/BKE_node.h')
-rw-r--r--source/blender/blenkernel/BKE_node.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 0ad92f8d190..c4c3733f3a9 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -1529,6 +1529,7 @@ int ntreeTexExecTree(struct bNodeTree *ntree,
#define FN_NODE_STRING_SUBSTRING 1212
#define FN_NODE_INPUT_SPECIAL_CHARACTERS 1213
#define FN_NODE_RANDOM_VALUE 1214
+#define FN_NODE_ROTATE_EULER 1215
/** \} */