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authorJacques Lucke <jacques@blender.org>2021-09-28 12:31:35 +0300
committerJacques Lucke <jacques@blender.org>2021-09-28 12:31:46 +0300
commit5d160dec3b8d469994ea9c6c22bd8100789d8c1e (patch)
tree8cc542bd505624f63564be0f772ce6a0184378b5 /source/blender/blenkernel/BKE_node.h
parentb3431a88465db2433b46e1f6426c801125d0047d (diff)
Geometry Nodes: move legacy nodes to separate folder
Previously, we were moving them one by one. It's a lot easier to just move all files at the same time.
Diffstat (limited to 'source/blender/blenkernel/BKE_node.h')
-rw-r--r--source/blender/blenkernel/BKE_node.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 5491f2a3de9..eb146231b41 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -1451,14 +1451,14 @@ int ntreeTexExecTree(struct bNodeTree *ntree,
#define GEO_NODE_MESH_PRIMITIVE_LINE 1038
#define GEO_NODE_MESH_PRIMITIVE_GRID 1039
#define GEO_NODE_LEGACY_ATTRIBUTE_MAP_RANGE 1040
-#define GEO_NODE_LECAGY_ATTRIBUTE_CLAMP 1041
+#define GEO_NODE_LEGACY_ATTRIBUTE_CLAMP 1041
#define GEO_NODE_BOUNDING_BOX 1042
#define GEO_NODE_SWITCH 1043
#define GEO_NODE_LEGACY_ATTRIBUTE_TRANSFER 1044
#define GEO_NODE_CURVE_TO_MESH 1045
#define GEO_NODE_LEGACY_ATTRIBUTE_CURVE_MAP 1046
#define GEO_NODE_CURVE_RESAMPLE 1047
-#define GEO_NODE_ATTRIBUTE_VECTOR_ROTATE 1048
+#define GEO_NODE_LEGACY_ATTRIBUTE_VECTOR_ROTATE 1048
#define GEO_NODE_LEGACY_MATERIAL_ASSIGN 1049
#define GEO_NODE_INPUT_MATERIAL 1050
#define GEO_NODE_MATERIAL_REPLACE 1051