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author | OmarSquircleArt <omar.squircleart@gmail.com> | 2019-08-21 20:36:33 +0300 |
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committer | OmarSquircleArt <omar.squircleart@gmail.com> | 2019-08-21 20:36:33 +0300 |
commit | 7f4a2fc437cf9a6decbda152bd7d36ce7a08929f (patch) | |
tree | a0643b42154c44abf8999192e0c640b4c02615ae /source/blender/blenkernel/BKE_node.h | |
parent | 6785da095d66c341ca14eeec5c02ab6e4ad2454f (diff) |
Shading: Add more operators to Vector Math node.
Add Multiply, Divide, Project, Reflect, Distance, Length, Scale, Snap,
Floor, Ceil, Modulo, Fraction, Absolute, Minimum, and Maximum operators
to the Vector Math node. The Value output has been removed from operators
whose output is a vector, and the other way around. All of those removals
has been handled properly in versioning code.
The patch doesn't include tests for the new operators. Tests will be added
in a later patch.
Reviewers: brecht, JacquesLucke
Differential Revision: https://developer.blender.org/D5523
Diffstat (limited to 'source/blender/blenkernel/BKE_node.h')
-rw-r--r-- | source/blender/blenkernel/BKE_node.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h index 7d427cb7799..1b7debe4496 100644 --- a/source/blender/blenkernel/BKE_node.h +++ b/source/blender/blenkernel/BKE_node.h @@ -895,7 +895,7 @@ void BKE_nodetree_remove_layer_n(struct bNodeTree *ntree, #define SH_NODE_CURVE_RGB 111 #define SH_NODE_CAMERA 114 #define SH_NODE_MATH 115 -#define SH_NODE_VECT_MATH 116 +#define SH_NODE_VECTOR_MATH 116 #define SH_NODE_SQUEEZE 117 //#define SH_NODE_MATERIAL_EXT 118 #define SH_NODE_INVERT 119 |