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authorWannes Malfait <Wannes>2021-06-02 00:32:03 +0300
committerHans Goudey <h.goudey@me.com>2021-06-02 00:32:03 +0300
commit464797078d44a55b45560f561b20a546ce46bcd7 (patch)
treef628ee247006ef039d58f34bb8abb5fdcbc0e1d8 /source/blender/blenkernel/BKE_node.h
parent3400ba329e6b9ce865bcc592889edb7e958b3b37 (diff)
Geometry Nodes: Add Delete Geometry Node
This node is similar to the mask modifier, but it deletes the elements of the geometry corresponding to the selection, which is retrieved as a boolean attribute. The node currently supports both mesh and point cloud data. For meshes, which elements are deleted depends on the domain of the input selection attribute, just like how behavior depends on the selection mode in mesh edit mode. In the future this node will support curve data, and ideally volume data in some way. Differential Revision: https://developer.blender.org/D10748
Diffstat (limited to 'source/blender/blenkernel/BKE_node.h')
-rw-r--r--source/blender/blenkernel/BKE_node.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index fb6647cb68d..00111910d66 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -1430,6 +1430,7 @@ int ntreeTexExecTree(struct bNodeTree *ntree,
#define GEO_NODE_INPUT_MATERIAL 1050
#define GEO_NODE_MATERIAL_REPLACE 1051
#define GEO_NODE_MESH_TO_CURVE 1052
+#define GEO_NODE_DELETE_GEOMETRY 1053
/** \} */