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authorJohnny Matthews <johnny.matthews@gmail.com>2022-06-06 19:50:13 +0300
committerJohnny Matthews <johnny.matthews@gmail.com>2022-06-06 19:50:13 +0300
commit3a57f5a9cff5ccdc3a7732529fe0c9bfd2ba30bb (patch)
tree4ee45b2c2cf111e951bc12778649d29f2edaa60f /source/blender/blenkernel/BKE_node.h
parentf700aa67ac67ac1e5996618074f32df30dfccccd (diff)
Geometry Nodes: Instance Rotation Node
A field input node for the rotation of each top-level instance transform. The rotation can be set with the "Rotate Instances" node, but previously could not be retrieved. Differential Revision: https://developer.blender.org/D15131
Diffstat (limited to 'source/blender/blenkernel/BKE_node.h')
-rw-r--r--source/blender/blenkernel/BKE_node.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 1ff10d06b00..bd0565f4227 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -1493,6 +1493,7 @@ struct TexResult;
#define GEO_NODE_STORE_NAMED_ATTRIBUTE 1156
#define GEO_NODE_INPUT_NAMED_ATTRIBUTE 1157
#define GEO_NODE_REMOVE_ATTRIBUTE 1158
+#define GEO_NODE_INPUT_INSTANCE_ROTATION 1159
/** \} */