diff options
author | Ton Roosendaal <ton@blender.org> | 2009-01-27 20:12:40 +0300 |
---|---|---|
committer | Ton Roosendaal <ton@blender.org> | 2009-01-27 20:12:40 +0300 |
commit | c0ee40ab1077de07741344b163ccd8de046db0fe (patch) | |
tree | 8469c10210578f650141ce0717212a4a608db806 /source/blender/blenkernel/BKE_node.h | |
parent | b602fd8b1c7c3f492ba91ff7dc85a0aafd5c3ee7 (diff) |
2.5
Compositor now uses threaded jobs.
- updates happen per preview node! Check this file for
fun: http://www.blender.org/bf/composite_image.blend
(any compo node could get preview!)
- had to ensure the composite data gets fully copied before
it executes thread, so editing is not frustrated.
- put back node buttons (missing init)
- added WM_jobs api call to check for running job,
illustrated with red light icon in 'use nodes' button.
- added another callback to WM_jobs, to initialize.
use this init to ensure you only do it when job really
starts.
- added an extra notifier option for WM_jobs, to signal
finished job (like redraw image view)
- fixed file read error, it copied the screen it read,
instead of using it.
- commented out annoying prints for missing ops in imagewin
Diffstat (limited to 'source/blender/blenkernel/BKE_node.h')
-rw-r--r-- | source/blender/blenkernel/BKE_node.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h index 669ee11926b..bf2da892506 100644 --- a/source/blender/blenkernel/BKE_node.h +++ b/source/blender/blenkernel/BKE_node.h @@ -106,6 +106,7 @@ typedef struct bNodeType { #define NODE_BREAK 2 #define NODE_FINISHED 4 #define NODE_FREEBUFS 8 +#define NODE_SKIPPED 16 /* nodetype->nclass, for add-menu and themes */ #define NODE_CLASS_INPUT 0 @@ -148,6 +149,11 @@ void ntreeInitPreview(struct bNodeTree *, int xsize, int ysize); void ntreeClearPreview(struct bNodeTree *ntree); void ntreeFreeCache(struct bNodeTree *ntree); + + /* calls allowing threaded composite */ +struct bNodeTree *ntreeLocalize(struct bNodeTree *ntree); +void ntreeLocalSync(struct bNodeTree *localtree, struct bNodeTree *ntree); +void ntreeLocalMerge(struct bNodeTree *localtree, struct bNodeTree *ntree); /* ************** GENERIC API, NODES *************** */ |