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authorCampbell Barton <ideasman42@gmail.com>2015-03-04 06:38:16 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-03-04 07:13:10 +0300
commitcf2876b77aaf84a50922f7398f89feaeb56bad0b (patch)
tree83dc6d710a485114e5d267ced2f19e91475c2626 /source/blender/blenkernel/BKE_object.h
parentd48c3666da8600ffbf60a803cbd47f593bdf14fa (diff)
Fix for snap to cursor /w parents (object/pose)
Also don't use pose-bone transform unless the user is in pose-mode.
Diffstat (limited to 'source/blender/blenkernel/BKE_object.h')
-rw-r--r--source/blender/blenkernel/BKE_object.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index 0ea460d1a60..46ec4697737 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -184,6 +184,8 @@ int BKE_object_insert_ptcache(struct Object *ob);
void BKE_object_delete_ptcache(struct Object *ob, int index);
struct KeyBlock *BKE_object_insert_shape_key(struct Object *ob, const char *name, const bool from_mix);
+bool BKE_object_flag_test_recursive(const struct Object *ob, short flag);
+
bool BKE_object_is_child_recursive(struct Object *ob_parent, struct Object *ob_child);
bool BKE_object_is_animated(struct Scene *scene, struct Object *ob);