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author | Ines Almeida <britalmeida@gmail.com> | 2018-05-21 21:29:00 +0300 |
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committer | Ines Almeida <britalmeida@gmail.com> | 2018-05-21 21:33:12 +0300 |
commit | 161ab6109e265ea906e0308ab404f95282534770 (patch) | |
tree | 8011faff7b34c0bd1098552989c9dcb6622d7aef /source/blender/blenkernel/BKE_object.h | |
parent | 13d2df32c7d43b04564298de90567fb0907c001a (diff) |
COW Operators: Fix VIEW3D_OT_ rotate move zoom dolly orbit roll pan smoothview and the ndof versions
Fixes camera view locking, camera related transitions and movements with the active object as pivot point
Note there can still be problems if the active object is not selectable
Diffstat (limited to 'source/blender/blenkernel/BKE_object.h')
-rw-r--r-- | source/blender/blenkernel/BKE_object.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h index 99e40c5a975..7dbdac1b835 100644 --- a/source/blender/blenkernel/BKE_object.h +++ b/source/blender/blenkernel/BKE_object.h @@ -125,6 +125,7 @@ void BKE_object_mat3_to_rot(struct Object *ob, float mat[3][3], bool use_compat) void BKE_object_to_mat3(struct Object *ob, float mat[3][3]); void BKE_object_to_mat4(struct Object *ob, float mat[4][4]); void BKE_object_apply_mat4(struct Object *ob, float mat[4][4], const bool use_compat, const bool use_parent); +void BKE_object_apply_mat4_ex(struct Object *ob, float mat[4][4], struct Object *parent, float parentinv[4][4], const bool use_compat); void BKE_object_matrix_local_get(struct Object *ob, float mat[4][4]); bool BKE_object_pose_context_check(const struct Object *ob); |