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authorSergey Sharybin <sergey.vfx@gmail.com>2018-11-21 17:02:36 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2018-11-21 17:04:18 +0300
commit5e4ed2793b9bec3b45830106f83c5bfffa810453 (patch)
treef34299646fbb0d146aa0f70002366fab7a4aa4d6 /source/blender/blenkernel/BKE_object.h
parentb6693f1f544a97fa2325c142d05e82fa60b63b27 (diff)
Depsgraph: Move boundbox sync to the post-geometry evaluation
Boundbox does not depend on transform and only need geometry component. This change solves possible race condition accessing geometry data and allocating/assigning pointers. Based on disacussion in IRC with @mano-wii and @brecht.
Diffstat (limited to 'source/blender/blenkernel/BKE_object.h')
-rw-r--r--source/blender/blenkernel/BKE_object.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index c07ccdf8ee2..f0f99c9cac5 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -247,6 +247,8 @@ void BKE_object_eval_uber_data(
struct Scene *scene,
struct Object *ob);
+void BKE_object_eval_boundbox(struct Depsgraph *depsgraph, struct Object *object);
+
void BKE_object_eval_ptcache_reset(
struct Depsgraph *depsgraph,
struct Scene *scene,