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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2019-01-29 13:59:17 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2019-01-31 14:04:57 +0300
commit83f8f44791374dd051728e44d89fbdeee15c60aa (patch)
treeaddcd6991adfcf578bec05b022875c98509deda9 /source/blender/blenkernel/BKE_object.h
parent7400aa7e595063510ce9f29fa1b02ebd3f9296e2 (diff)
Fix T59495, T59992, T59904, T59178, T60598: broken keyframed value editing.
This removes a bunch of animation/driver evaluations and recalc flags that should be redundant in the new depsgraph, and were incorrectly affecting the evaluated scene in a permanent way. Still two cases that could be removed if the depsgraph is improved, in BKE_object_handle_data_update and BKE_cachefile_update_frame. For physics subframe interpolation there are also still calls to BKE_object_where_is_calc that should ideally be removed as well, though they are not known to cause keyframing bugs. Differential Revision: https://developer.blender.org/D4274
Diffstat (limited to 'source/blender/blenkernel/BKE_object.h')
-rw-r--r--source/blender/blenkernel/BKE_object.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index c7d34480a20..7117d8942f4 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -166,9 +166,6 @@ void BKE_object_where_is_calc_ex(
struct Object *ob, float r_originmat[3][3]);
void BKE_object_where_is_calc_time(
struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob, float ctime);
-void BKE_object_where_is_calc_time_ex(
- struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob, float ctime,
- struct RigidBodyWorld *rbw, float r_originmat[3][3]);
void BKE_object_where_is_calc_mat4(struct Object *ob, float obmat[4][4]);
/* possibly belong in own moduke? */