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authorKévin Dietrich <kevin.dietrich@mailoo.org>2016-01-09 06:37:53 +0300
committerKévin Dietrich <kevin.dietrich@mailoo.org>2016-01-09 06:37:53 +0300
commitd7da51b7277252d887cd93b1ac26bfe4ee25ad44 (patch)
tree0bb4c28cf1b42ee5f3ed0a5a478e99bcfb591a13 /source/blender/blenkernel/BKE_object.h
parentcc0f5bf7ec4a072994633294b4cbea0cd7472a07 (diff)
Smoke, Dynamic Paint: de-duplicate object subframe update function.
As in the title. In the smoke version, there was also an extra 'for_render' parameter that wasn't used, and wasn't used by the callers either, so it was removed altogether. Reviewers: brecht Reviewed By: brecht Subscribers: brecht Differential Revision: https://developer.blender.org/D1718
Diffstat (limited to 'source/blender/blenkernel/BKE_object.h')
-rw-r--r--source/blender/blenkernel/BKE_object.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index af3185becf4..d6635f87054 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -49,6 +49,8 @@ struct RigidBodyWorld;
struct HookModifierData;
struct ModifierData;
+enum ModifierType;
+
void BKE_object_workob_clear(struct Object *workob);
void BKE_object_workob_calc_parent(struct Scene *scene, struct Object *ob, struct Object *workob);
@@ -266,6 +268,10 @@ struct KDTree *BKE_object_as_kdtree(struct Object *ob, int *r_tot);
bool BKE_object_modifier_use_time(struct Object *ob, struct ModifierData *md);
+bool BKE_object_modifier_update_subframe(struct Scene *scene, struct Object *ob, bool update_mesh,
+ int parent_recursion, float frame,
+ enum ModifierType type);
+
#ifdef __cplusplus
}
#endif