diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-08-18 18:27:48 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-08-18 18:27:48 +0400 |
commit | e982e9b04f13be046d194643ed28aaedd6181f3b (patch) | |
tree | a03694787f7027eebd53d266b30912fd3f118cf9 /source/blender/blenkernel/BKE_object.h | |
parent | 47e313ec0cb367e3fcd8fa7aa8adeeb8a4580f13 (diff) |
fix [#32353] 'Focus'(center) applied on a rig should only take visible bones into account
Diffstat (limited to 'source/blender/blenkernel/BKE_object.h')
-rw-r--r-- | source/blender/blenkernel/BKE_object.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h index 3aa7148d821..31642dad60d 100644 --- a/source/blender/blenkernel/BKE_object.h +++ b/source/blender/blenkernel/BKE_object.h @@ -109,8 +109,8 @@ struct BoundBox *BKE_object_boundbox_get(struct Object *ob); void BKE_object_dimensions_get(struct Object *ob, float vec[3]); void BKE_object_dimensions_set(struct Object *ob, const float *value); void BKE_object_boundbox_flag(struct Object *ob, int flag, int set); -void BKE_object_minmax(struct Object *ob, float r_min[3], float r_max[3]); -int BKE_object_minmax_dupli(struct Scene *scene, struct Object *ob, float r_min[3], float r_max[3]); +void BKE_object_minmax(struct Object *ob, float r_min[3], float r_max[3], const short use_hidden); +int BKE_object_minmax_dupli(struct Scene *scene, struct Object *ob, float r_min[3], float r_max[3], const short use_hidden); /* sometimes min-max isn't enough, we need to loop over each point */ void BKE_object_foreach_display_point(struct Object *ob, float obmat[4][4], |