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authorJoshua Leung <aligorith@gmail.com>2007-08-05 13:21:29 +0400
committerJoshua Leung <aligorith@gmail.com>2007-08-05 13:21:29 +0400
commitc4114780d43f2cc973eaad193c61127e9ee54b28 (patch)
treedbc551eee68dde0e0104deef4d028979dc1efca6 /source/blender/blenkernel/BKE_object.h
parent7dfbe481e26f1b067315ee067f772a9195faf7f2 (diff)
Little code cleanup.
bsystem_time was being called with an extra variable, which was useless. Most of the places that called it, were passing NULL for that variable anyway. I've also cleaned up that function a bit, but the underlying problems with that part of the code still exist (EVIL GLOBALS that are exported for frame_to_float), for mblur and fields rendering features. That remains for another time.
Diffstat (limited to 'source/blender/blenkernel/BKE_object.h')
-rw-r--r--source/blender/blenkernel/BKE_object.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index e38446e0d46..9022e07ebac 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -81,7 +81,7 @@ void set_mblur_offs(float blur);
void set_field_offs(float field);
void disable_speed_curve(int val);
-float bsystem_time(struct Object *ob, struct Object *par, float cfra, float ofs);
+float bsystem_time(struct Object *ob, float cfra, float ofs);
void object_to_mat3(struct Object *ob, float mat[][3]);
void object_to_mat4(struct Object *ob, float mat[][4]);