diff options
author | Benoit Bolsee <benoit.bolsee@online.be> | 2008-09-28 01:52:20 +0400 |
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committer | Benoit Bolsee <benoit.bolsee@online.be> | 2008-09-28 01:52:20 +0400 |
commit | c723b91446a04a953ed4ec761310c2f5c675268f (patch) | |
tree | 84c7358fc73ccac9e5d801641bed5ef152271c22 /source/blender/blenkernel/BKE_object.h | |
parent | 5f7359a4ad712e91a012fe7331f2df33b7031375 (diff) |
BGE patch: create new BulletSoftBody data block to store bullet soft body specific parameters.
Previously we tried to share the parameters with the
blender render soft body but there were too many differences.
MSVC project files updated.
Diffstat (limited to 'source/blender/blenkernel/BKE_object.h')
-rw-r--r-- | source/blender/blenkernel/BKE_object.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h index 116a59fa97e..ab76fc922ea 100644 --- a/source/blender/blenkernel/BKE_object.h +++ b/source/blender/blenkernel/BKE_object.h @@ -41,6 +41,7 @@ struct Camera; struct BoundBox; struct View3D; struct SoftBody; +struct BulletSoftBody; struct Group; struct bAction; @@ -48,10 +49,12 @@ void clear_workob(void); void copy_baseflags(void); void copy_objectflags(void); struct SoftBody *copy_softbody(struct SoftBody *sb); +struct BulletSoftBody *copy_bulletsoftbody(struct BulletSoftBody *sb); void copy_object_particlesystems(struct Object *obn, struct Object *ob); void copy_object_softbody(struct Object *obn, struct Object *ob); void object_free_particlesystems(struct Object *ob); void object_free_softbody(struct Object *ob); +void object_free_bulletsoftbody(struct Object *ob); void update_base_layer(struct Object *ob); void free_object(struct Object *ob); |