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author | Bastien Montagne <montagne29@wanadoo.fr> | 2019-02-13 16:29:27 +0300 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2019-02-13 16:31:56 +0300 |
commit | eb7f2457e589e1a071b2e3f45e1dd9f4ac1d62ed (patch) | |
tree | ce8f0af21355b817ed5a311ee243c4f723b3ef0c /source/blender/blenkernel/BKE_object.h | |
parent | 5e3838faa2e6dae0ac52860085f5dc4b7a000ea5 (diff) |
Cleanup: do not cleanup runtime data twice during ID copying...
More or less same code was being executed twice during ID copying.
Makes no sense to add yet another switch-by-ID-type to handle
specificaly runtime data during ID copying, we already have
BKE_xxx_copy_data() functions for that.
Diffstat (limited to 'source/blender/blenkernel/BKE_object.h')
-rw-r--r-- | source/blender/blenkernel/BKE_object.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h index 527d88917c9..e0f281c1039 100644 --- a/source/blender/blenkernel/BKE_object.h +++ b/source/blender/blenkernel/BKE_object.h @@ -306,7 +306,7 @@ int BKE_object_scenes_users_get(struct Main *bmain, struct Object *ob); struct MovieClip *BKE_object_movieclip_get(struct Scene *scene, struct Object *ob, bool use_default); void BKE_object_runtime_reset(struct Object *object); -void BKE_object_runtime_reset_on_copy(struct Object *object); +void BKE_object_runtime_reset_on_copy(struct Object *object, const int flag); void BKE_object_batch_cache_dirty_tag(struct Object *ob); |