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authorDaniel Dunbar <daniel@zuster.org>2005-07-18 21:33:51 +0400
committerDaniel Dunbar <daniel@zuster.org>2005-07-18 21:33:51 +0400
commit06c7653be1c894d0eb3dd985f4e389543a64f5b3 (patch)
tree9a054dddfae023824fa4fb9b588ade1aace1fd28 /source/blender/blenkernel/BKE_object.h
parent02ab203c984678e5d70ec4bdf0412b58515bed45 (diff)
- added boundbox_set_from_min_max function
- fix DerivedMesh.getMinMax implementations to set min & max when there are no vertices - mesh boundbox calc was wrong in some cases, messed up HOMEKEY and localview zooming
Diffstat (limited to 'source/blender/blenkernel/BKE_object.h')
-rw-r--r--source/blender/blenkernel/BKE_object.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index 1fadaa161eb..21c1e869ea2 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -91,6 +91,7 @@ void where_is_object_simul(struct Object *ob);
void what_does_parent(struct Object *ob);
struct BoundBox *unit_boundbox(void);
+void boundbox_set_from_min_max(struct BoundBox *bb, float min[3], float max[3]);
void minmax_object(struct Object *ob, float *min, float *max);
void solve_tracking (struct Object *ob, float targetmat[][4]);
void solve_constraints (struct Object *ob, short obtype, void *obdata, float ctime);