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authorTon Roosendaal <ton@blender.org>2006-04-02 15:48:22 +0400
committerTon Roosendaal <ton@blender.org>2006-04-02 15:48:22 +0400
commit546cf1d5ba3e7cc56e9d8600bb933b125fdbc302 (patch)
treec0c1aa605160c594ca3924d1601a3f6cbfc692a4 /source/blender/blenkernel/BKE_object.h
parent3be5302e40fd837517d6721b76cb8a9264402ee8 (diff)
Bugfix #4051
- particle duplicators should not include parent animation (error in duplicator recode of last december) - added exception for 'died' particles to keep correct orientation Also in this commit: - added comment in code to explain why vertexnormals in mesh are equal to vertex location when no faces exist - cleanup of BKE_object.h for functions that don't need export.
Diffstat (limited to 'source/blender/blenkernel/BKE_object.h')
-rw-r--r--source/blender/blenkernel/BKE_object.h10
1 files changed, 4 insertions, 6 deletions
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index d0f70907e5c..0ed4119ac59 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -75,20 +75,18 @@ void expand_local_object(struct Object *ob);
void make_local_object(struct Object *ob);
void set_mblur_offs(float blur);
void disable_speed_curve(int val);
+
float bsystem_time(struct Object *ob, struct Object *par, float cfra, float ofs);
void object_to_mat3(struct Object *ob, float mat[][3]);
void object_to_mat4(struct Object *ob, float mat[][4]);
-void ob_parcurve(struct Object *ob, struct Object *par, float mat[][4]);
-void ob_parlimb(struct Object *ob, struct Object *par, float mat[][4]);
-void ob_parbone(struct Object *ob, struct Object *par, float mat[][4]); /* __NLA */
-void give_parvert(struct Object *par, int nr, float *vec);
-void ob_parvert3(struct Object *ob, struct Object *par, float mat[][4]);
+
void set_no_parent_ipo(int val);
-void set_dtime(int dtime);
+
void disable_where_script(short on);
int during_script(void);
void disable_where_scriptlink(short on);
int during_scriptlink(void);
+
void where_is_object_time(struct Object *ob, float ctime);
void where_is_object(struct Object *ob);
void where_is_object_simul(struct Object *ob);