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authorCampbell Barton <ideasman42@gmail.com>2018-03-13 10:39:51 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-03-13 10:39:51 +0300
commit028580fd1ed38efb85bef35053685e3e8e69ad9b (patch)
treed5844e1ade291a64dba82d620f0c17f2c80fef2c /source/blender/blenkernel/BKE_object.h
parentce08d0681baa1fc5fa5322d4ebf9d3fa97499c84 (diff)
parent3106f18176f49a3b388e8e1f587d46d232a4a35e (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/blenkernel/BKE_object.h')
-rw-r--r--source/blender/blenkernel/BKE_object.h123
1 files changed, 73 insertions, 50 deletions
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index 536b21e83ce..11e259e0318 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -146,13 +146,19 @@ bool BKE_object_pose_context_check(struct Object *ob);
struct Object *BKE_object_pose_armature_get(struct Object *ob);
struct Object *BKE_object_pose_armature_get_visible(struct Object *ob, struct ViewLayer *view_layer);
-void BKE_object_get_parent_matrix(struct Scene *scene, struct Object *ob,
- struct Object *par, float parentmat[4][4]);
-void BKE_object_where_is_calc(const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob);
-void BKE_object_where_is_calc_ex(const struct EvaluationContext *eval_ctx, struct Scene *scene, struct RigidBodyWorld *rbw, struct Object *ob, float r_originmat[3][3]);
-void BKE_object_where_is_calc_time(const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, float ctime);
-void BKE_object_where_is_calc_time_ex(const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, float ctime,
- struct RigidBodyWorld *rbw, float r_originmat[3][3]);
+void BKE_object_get_parent_matrix(
+ struct Scene *scene, struct Object *ob,
+ struct Object *par, float parentmat[4][4]);
+void BKE_object_where_is_calc(
+ const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob);
+void BKE_object_where_is_calc_ex(
+ const struct EvaluationContext *eval_ctx, struct Scene *scene, struct RigidBodyWorld *rbw,
+ struct Object *ob, float r_originmat[3][3]);
+void BKE_object_where_is_calc_time(
+ const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, float ctime);
+void BKE_object_where_is_calc_time_ex(
+ const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, float ctime,
+ struct RigidBodyWorld *rbw, float r_originmat[3][3]);
void BKE_object_where_is_calc_mat4(struct Scene *scene, struct Object *ob, float obmat[4][4]);
/* possibly belong in own moduke? */
@@ -168,14 +174,17 @@ void BKE_object_dimensions_set(struct Object *ob, const float value[3]);
void BKE_object_empty_draw_type_set(struct Object *ob, const int value);
void BKE_object_boundbox_flag(struct Object *ob, int flag, const bool set);
void BKE_object_minmax(struct Object *ob, float r_min[3], float r_max[3], const bool use_hidden);
-bool BKE_object_minmax_dupli(struct Scene *scene, struct Object *ob, float r_min[3], float r_max[3], const bool use_hidden);
+bool BKE_object_minmax_dupli(
+ struct Scene *scene, struct Object *ob, float r_min[3], float r_max[3], const bool use_hidden);
/* sometimes min-max isn't enough, we need to loop over each point */
-void BKE_object_foreach_display_point(struct Object *ob, float obmat[4][4],
- void (*func_cb)(const float[3], void *), void *user_data);
-void BKE_scene_foreach_display_point(struct Scene *scene,
- struct ViewLayer *view_layer,
- void (*func_cb)(const float[3], void *), void *user_data);
+void BKE_object_foreach_display_point(
+ struct Object *ob, float obmat[4][4],
+ void (*func_cb)(const float[3], void *), void *user_data);
+void BKE_scene_foreach_display_point(
+ struct Scene *scene,
+ struct ViewLayer *view_layer,
+ void (*func_cb)(const float[3], void *), void *user_data);
bool BKE_object_parent_loop_check(const struct Object *parent, const struct Object *ob);
@@ -191,48 +200,61 @@ typedef struct ObjectTfmProtectedChannels {
float rotAngle, drotAngle;
} ObjectTfmProtectedChannels;
-void BKE_object_tfm_protected_backup(const struct Object *ob,
- ObjectTfmProtectedChannels *obtfm);
+void BKE_object_tfm_protected_backup(
+ const struct Object *ob,
+ ObjectTfmProtectedChannels *obtfm);
-void BKE_object_tfm_protected_restore(struct Object *ob,
- const ObjectTfmProtectedChannels *obtfm,
- const short protectflag);
+void BKE_object_tfm_protected_restore(
+ struct Object *ob,
+ const ObjectTfmProtectedChannels *obtfm,
+ const short protectflag);
/* Dependency graph evaluation callbacks. */
-void BKE_object_eval_local_transform(const struct EvaluationContext *eval_ctx,
- struct Object *ob);
-void BKE_object_eval_parent(const struct EvaluationContext *eval_ctx,
- struct Scene *scene,
- struct Object *ob);
-void BKE_object_eval_constraints(const struct EvaluationContext *eval_ctx,
- struct Scene *scene,
- struct Object *ob);
+void BKE_object_eval_local_transform(
+ const struct EvaluationContext *eval_ctx,
+ struct Object *ob);
+void BKE_object_eval_parent(
+ const struct EvaluationContext *eval_ctx,
+ struct Scene *scene,
+ struct Object *ob);
+void BKE_object_eval_constraints(
+ const struct EvaluationContext *eval_ctx,
+ struct Scene *scene,
+ struct Object *ob);
void BKE_object_eval_done(const struct EvaluationContext *eval_ctx, struct Object *ob);
-bool BKE_object_eval_proxy_copy(const struct EvaluationContext *eval_ct,
- struct Object *object);
-void BKE_object_eval_uber_transform(const struct EvaluationContext *eval_ctx,
- struct Object *ob);
-void BKE_object_eval_uber_data(const struct EvaluationContext *eval_ctx,
- struct Scene *scene,
- struct Object *ob);
+bool BKE_object_eval_proxy_copy(
+ const struct EvaluationContext *eval_ctx,
+ struct Object *object);
+void BKE_object_eval_uber_transform(
+ const struct EvaluationContext *eval_ctx,
+ struct Object *ob);
+void BKE_object_eval_uber_data(
+ const struct EvaluationContext *eval_ctx,
+ struct Scene *scene,
+ struct Object *ob);
-void BKE_object_eval_cloth(const struct EvaluationContext *eval_ctx,
- struct Scene *scene,
- struct Object *object);
+void BKE_object_eval_cloth(
+ const struct EvaluationContext *eval_ctx,
+ struct Scene *scene,
+ struct Object *object);
-void BKE_object_eval_transform_all(const struct EvaluationContext *eval_ctx,
- struct Scene *scene,
- struct Object *object);
+void BKE_object_eval_transform_all(
+ const struct EvaluationContext *eval_ctx,
+ struct Scene *scene,
+ struct Object *object);
-void BKE_object_eval_update_shading(const struct EvaluationContext *eval_ctx,
- struct Object *object);
-void BKE_object_data_select_update(const struct EvaluationContext *eval_ctx,
- struct ID *object_data);
+void BKE_object_eval_update_shading(
+ const struct EvaluationContext *eval_ctx,
+ struct Object *object);
+void BKE_object_data_select_update(
+ const struct EvaluationContext *eval_ctx,
+ struct ID *object_data);
-void BKE_object_eval_flush_base_flags(const struct EvaluationContext *eval_ctx,
- struct Object *object, struct Base *base,
- const bool is_from_set);
+void BKE_object_eval_flush_base_flags(
+ const struct EvaluationContext *eval_ctx,
+ struct Object *object, struct Base *base,
+ const bool is_from_set);
void BKE_object_handle_data_update(
const struct EvaluationContext *eval_ctx,
@@ -246,7 +268,6 @@ void BKE_object_handle_update_ex(
struct Scene *scene, struct Object *ob,
struct RigidBodyWorld *rbw,
const bool do_proxy_update);
-
void BKE_object_sculpt_modifiers_changed(struct Object *ob);
int BKE_object_obdata_texspace_get(struct Object *ob, short **r_texflag, float **r_loc, float **r_size, float **r_rot);
@@ -289,7 +310,8 @@ typedef enum eObjectSet {
OB_SET_ALL /* All Objects */
} eObjectSet;
-struct LinkNode *BKE_object_relational_superset(struct ViewLayer *view_layer, eObjectSet objectSet, eObRelationTypes includeFilter);
+struct LinkNode *BKE_object_relational_superset(
+ struct ViewLayer *view_layer, eObjectSet objectSet, eObRelationTypes includeFilter);
struct LinkNode *BKE_object_groups(struct Object *ob);
void BKE_object_groups_clear(struct Object *object);
@@ -297,8 +319,9 @@ struct KDTree *BKE_object_as_kdtree(struct Object *ob, int *r_tot);
bool BKE_object_modifier_use_time(struct Object *ob, struct ModifierData *md);
-bool BKE_object_modifier_update_subframe(const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob,
- bool update_mesh, int parent_recursion, float frame, int type);
+bool BKE_object_modifier_update_subframe(
+ const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob,
+ bool update_mesh, int parent_recursion, float frame, int type);
#ifdef __cplusplus
}