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authorCampbell Barton <ideasman42@gmail.com>2018-03-13 10:06:05 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-03-13 10:07:10 +0300
commit3106f18176f49a3b388e8e1f587d46d232a4a35e (patch)
tree92a1dffc343d329ab06376442c1fc5cefc0d2d5a /source/blender/blenkernel/BKE_object.h
parent17793a66c684aa86559de90d4cb5af7e65a06f66 (diff)
Cleanup: long lines, use doxy sections
Diffstat (limited to 'source/blender/blenkernel/BKE_object.h')
-rw-r--r--source/blender/blenkernel/BKE_object.h121
1 files changed, 70 insertions, 51 deletions
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index 4d232e9ed6c..5578290c41a 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -127,10 +127,12 @@ struct Object *BKE_object_pose_armature_get(struct Object *ob);
void BKE_object_get_parent_matrix(struct Scene *scene, struct Object *ob, struct Object *par, float parentmat[4][4]);
void BKE_object_where_is_calc(struct Scene *scene, struct Object *ob);
-void BKE_object_where_is_calc_ex(struct Scene *scene, struct RigidBodyWorld *rbw, struct Object *ob, float r_originmat[3][3]);
+void BKE_object_where_is_calc_ex(
+ struct Scene *scene, struct RigidBodyWorld *rbw, struct Object *ob, float r_originmat[3][3]);
void BKE_object_where_is_calc_time(struct Scene *scene, struct Object *ob, float ctime);
-void BKE_object_where_is_calc_time_ex(struct Scene *scene, struct Object *ob, float ctime,
- struct RigidBodyWorld *rbw, float r_originmat[3][3]);
+void BKE_object_where_is_calc_time_ex(
+ struct Scene *scene, struct Object *ob, float ctime,
+ struct RigidBodyWorld *rbw, float r_originmat[3][3]);
void BKE_object_where_is_calc_mat4(struct Scene *scene, struct Object *ob, float obmat[4][4]);
/* possibly belong in own moduke? */
@@ -146,15 +148,18 @@ void BKE_object_dimensions_set(struct Object *ob, const float value[3]);
void BKE_object_empty_draw_type_set(struct Object *ob, const int value);
void BKE_object_boundbox_flag(struct Object *ob, int flag, const bool set);
void BKE_object_minmax(struct Object *ob, float r_min[3], float r_max[3], const bool use_hidden);
-bool BKE_object_minmax_dupli(struct Scene *scene, struct Object *ob, float r_min[3], float r_max[3], const bool use_hidden);
+bool BKE_object_minmax_dupli(
+ struct Scene *scene, struct Object *ob, float r_min[3], float r_max[3], const bool use_hidden);
/* sometimes min-max isn't enough, we need to loop over each point */
-void BKE_object_foreach_display_point(struct Object *ob, float obmat[4][4],
- void (*func_cb)(const float[3], void *), void *user_data);
-void BKE_scene_foreach_display_point(struct Scene *scene,
- struct View3D *v3d,
- const short flag,
- void (*func_cb)(const float[3], void *), void *user_data);
+void BKE_object_foreach_display_point(
+ struct Object *ob, float obmat[4][4],
+ void (*func_cb)(const float[3], void *), void *user_data);
+void BKE_scene_foreach_display_point(
+ struct Scene *scene,
+ struct View3D *v3d,
+ const short flag,
+ void (*func_cb)(const float[3], void *), void *user_data);
bool BKE_object_parent_loop_check(const struct Object *parent, const struct Object *ob);
@@ -170,49 +175,61 @@ typedef struct ObjectTfmProtectedChannels {
float rotAngle, drotAngle;
} ObjectTfmProtectedChannels;
-void BKE_object_tfm_protected_backup(const struct Object *ob,
- ObjectTfmProtectedChannels *obtfm);
+void BKE_object_tfm_protected_backup(
+ const struct Object *ob,
+ ObjectTfmProtectedChannels *obtfm);
-void BKE_object_tfm_protected_restore(struct Object *ob,
- const ObjectTfmProtectedChannels *obtfm,
- const short protectflag);
+void BKE_object_tfm_protected_restore(
+ struct Object *ob,
+ const ObjectTfmProtectedChannels *obtfm,
+ const short protectflag);
/* Dependency graph evaluation callbacks. */
-void BKE_object_eval_local_transform(struct EvaluationContext *eval_ctx,
- struct Object *ob);
-void BKE_object_eval_parent(struct EvaluationContext *eval_ctx,
- struct Scene *scene,
- struct Object *ob);
-void BKE_object_eval_constraints(struct EvaluationContext *eval_ctx,
- struct Scene *scene,
- struct Object *ob);
+void BKE_object_eval_local_transform(
+ struct EvaluationContext *eval_ctx,
+ struct Object *ob);
+void BKE_object_eval_parent(
+ struct EvaluationContext *eval_ctx,
+ struct Scene *scene,
+ struct Object *ob);
+void BKE_object_eval_constraints(
+ struct EvaluationContext *eval_ctx,
+ struct Scene *scene,
+ struct Object *ob);
void BKE_object_eval_done(struct EvaluationContext *eval_ctx, struct Object *ob);
-bool BKE_object_eval_proxy_copy(struct EvaluationContext *eval_ctx,
- struct Object *object);
-void BKE_object_eval_uber_transform(struct EvaluationContext *eval_ctx,
- struct Object *ob);
-void BKE_object_eval_uber_data(struct EvaluationContext *eval_ctx,
- struct Scene *scene,
- struct Object *ob);
-
-void BKE_object_eval_cloth(struct EvaluationContext *eval_ctx,
- struct Scene *scene,
- struct Object *object);
-
-
-void BKE_object_eval_transform_all(struct EvaluationContext *eval_ctx,
- struct Scene *scene,
- struct Object *object);
-
-void BKE_object_handle_data_update(struct EvaluationContext *eval_ctx,
- struct Scene *scene,
- struct Object *ob);
+bool BKE_object_eval_proxy_copy(
+ struct EvaluationContext *eval_ctx,
+ struct Object *object);
+void BKE_object_eval_uber_transform(
+ struct EvaluationContext *eval_ctx,
+ struct Object *ob);
+void BKE_object_eval_uber_data(
+ struct EvaluationContext *eval_ctx,
+ struct Scene *scene,
+ struct Object *ob);
+
+void BKE_object_eval_cloth(
+ struct EvaluationContext *eval_ctx,
+ struct Scene *scene,
+ struct Object *object);
+
+
+void BKE_object_eval_transform_all(
+ struct EvaluationContext *eval_ctx,
+ struct Scene *scene,
+ struct Object *object);
+
+void BKE_object_handle_data_update(
+ struct EvaluationContext *eval_ctx,
+ struct Scene *scene,
+ struct Object *ob);
void BKE_object_handle_update(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob);
-void BKE_object_handle_update_ex(struct EvaluationContext *eval_ctx,
- struct Scene *scene, struct Object *ob,
- struct RigidBodyWorld *rbw,
- const bool do_proxy_update);
+void BKE_object_handle_update_ex(
+ struct EvaluationContext *eval_ctx,
+ struct Scene *scene, struct Object *ob,
+ struct RigidBodyWorld *rbw,
+ const bool do_proxy_update);
void BKE_object_sculpt_modifiers_changed(struct Object *ob);
int BKE_object_obdata_texspace_get(struct Object *ob, short **r_texflag, float **r_loc, float **r_size, float **r_rot);
@@ -255,7 +272,8 @@ typedef enum eObjectSet {
OB_SET_ALL /* All Objects */
} eObjectSet;
-struct LinkNode *BKE_object_relational_superset(struct Scene *scene, eObjectSet objectSet, eObRelationTypes includeFilter);
+struct LinkNode *BKE_object_relational_superset(
+ struct Scene *scene, eObjectSet objectSet, eObRelationTypes includeFilter);
struct LinkNode *BKE_object_groups(struct Object *ob);
void BKE_object_groups_clear(struct Scene *scene, struct Base *base, struct Object *object);
@@ -263,9 +281,10 @@ struct KDTree *BKE_object_as_kdtree(struct Object *ob, int *r_tot);
bool BKE_object_modifier_use_time(struct Object *ob, struct ModifierData *md);
-bool BKE_object_modifier_update_subframe(struct Scene *scene, struct Object *ob, bool update_mesh,
- int parent_recursion, float frame,
- int type);
+bool BKE_object_modifier_update_subframe(
+ struct Scene *scene, struct Object *ob, bool update_mesh,
+ int parent_recursion, float frame,
+ int type);
#ifdef __cplusplus
}