diff options
author | Campbell Barton <campbell@blender.org> | 2022-07-07 07:57:43 +0300 |
---|---|---|
committer | Campbell Barton <campbell@blender.org> | 2022-07-07 08:24:48 +0300 |
commit | 34c701abbdbfa6143c11e1b6f8d7797257c70237 (patch) | |
tree | 9544bea46f711d22a14ad0fe6ea1bba7d4f13109 /source/blender/blenkernel/BKE_object.h | |
parent | 3f657e7ef19a39d7dca64ed5fdee57336f445c62 (diff) |
Fix T99270: bones using empties as custom shapes can't be selected
Regression in [0] which didn't account for the bounds of empty objects.
Add support support calculating bounds from empty draw-type to use in
pose-bone culling.
[0]: 3267c91b4d5caab7da8aef071a446dd2e86f86a9
Diffstat (limited to 'source/blender/blenkernel/BKE_object.h')
-rw-r--r-- | source/blender/blenkernel/BKE_object.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h index faf878dfc2a..6ed05bc267a 100644 --- a/source/blender/blenkernel/BKE_object.h +++ b/source/blender/blenkernel/BKE_object.h @@ -369,6 +369,9 @@ void BKE_object_empty_draw_type_set(struct Object *ob, int value); void BKE_object_boundbox_calc_from_mesh(struct Object *ob, const struct Mesh *me_eval); bool BKE_object_boundbox_calc_from_evaluated_geometry(struct Object *ob); +/** + * Calculate visual bounds from an empty objects draw-type. + */ void BKE_object_minmax(struct Object *ob, float r_min[3], float r_max[3], bool use_hidden); bool BKE_object_minmax_dupli(struct Depsgraph *depsgraph, struct Scene *scene, @@ -376,6 +379,7 @@ bool BKE_object_minmax_dupli(struct Depsgraph *depsgraph, float r_min[3], float r_max[3], bool use_hidden); +bool BKE_object_minmax_empty_drawtype(const struct Object *ob, float r_min[3], float r_max[3]); /** * Sometimes min-max isn't enough, we need to loop over each point. |