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authorCampbell Barton <ideasman42@gmail.com>2018-05-29 15:11:34 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-05-29 15:21:18 +0300
commit8b24f45e6bd9f310260da4fe2a2510042a50665f (patch)
tree266715bbec35efcc2b6604eb74d0220d59746c7f /source/blender/blenkernel/BKE_object.h
parent03b0495d041da3789012d00624d56de2503abec1 (diff)
Object Modes: only use selection for mode switch
Selection is no longer needed for an object to be considered in a mode. Part of T55246 design task, fixes T55187
Diffstat (limited to 'source/blender/blenkernel/BKE_object.h')
-rw-r--r--source/blender/blenkernel/BKE_object.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index db6c7aa9c4f..f71a15f511f 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -81,7 +81,6 @@ void BKE_object_copy_proxy_drivers(struct Object *ob, struct Object *target);
bool BKE_object_exists_check(const struct Object *obtest);
bool BKE_object_is_in_editmode(const struct Object *ob);
bool BKE_object_is_in_editmode_vgroup(const struct Object *ob);
-bool BKE_object_is_in_editmode_and_selected(const struct Object *ob);
bool BKE_object_is_in_wpaint_select_vert(const struct Object *ob);
bool BKE_object_has_mode_data(const struct Object *ob, eObjectMode object_mode);