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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-05-21 19:34:09 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-05-21 19:34:09 +0400
commit94902dac977cfc089e9740782a19c6ab370cdc03 (patch)
treebf715f3e99859913a741dd37e3338a6f5cfe7eb6 /source/blender/blenkernel/BKE_object.h
parent65143c50e0cbbd111c5fa01f54d0177d1a50704f (diff)
2.5 UI: Modifier Template
* template_modifier creates the modifier box, and returns a layout to put the buttons in. * Only the armature modifier is now done with python code, all other modifiers use C code. To convert a modifier to python, remove the corresponding C code and create a function in DATA_PT_modifiers. * Some modifiers still require some RNA work to get it working well, especially to make pointers editable. Mostly that is a matter of defining an own _set callback and put some of the modifier C code into it. * Still various buttons that don't work, like for hooks or mesh deform binding. * Fix for crashing decimate modifier (still disabled). * Removed UI_BUT_NO_HILITE, HMENU. * Make uiLayoutBox work with align.
Diffstat (limited to 'source/blender/blenkernel/BKE_object.h')
-rw-r--r--source/blender/blenkernel/BKE_object.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index 2af72d98701..3d71193f37a 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -85,6 +85,7 @@ struct Object *add_object(struct Scene *scene, int type);
struct Object *copy_object(struct Object *ob);
void expand_local_object(struct Object *ob);
void make_local_object(struct Object *ob);
+int object_data_is_libdata(struct Object *ob);
void set_mblur_offs(float blur);
void set_field_offs(float field);
void disable_speed_curve(int val);