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author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-05-21 19:34:09 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-05-21 19:34:09 +0400 |
commit | 94902dac977cfc089e9740782a19c6ab370cdc03 (patch) | |
tree | bf715f3e99859913a741dd37e3338a6f5cfe7eb6 /source/blender/blenkernel/BKE_object.h | |
parent | 65143c50e0cbbd111c5fa01f54d0177d1a50704f (diff) |
2.5 UI: Modifier Template
* template_modifier creates the modifier box, and returns a layout
to put the buttons in.
* Only the armature modifier is now done with python code, all other
modifiers use C code. To convert a modifier to python, remove the
corresponding C code and create a function in DATA_PT_modifiers.
* Some modifiers still require some RNA work to get it working well,
especially to make pointers editable. Mostly that is a matter of
defining an own _set callback and put some of the modifier C code
into it.
* Still various buttons that don't work, like for hooks or mesh
deform binding.
* Fix for crashing decimate modifier (still disabled).
* Removed UI_BUT_NO_HILITE, HMENU.
* Make uiLayoutBox work with align.
Diffstat (limited to 'source/blender/blenkernel/BKE_object.h')
-rw-r--r-- | source/blender/blenkernel/BKE_object.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h index 2af72d98701..3d71193f37a 100644 --- a/source/blender/blenkernel/BKE_object.h +++ b/source/blender/blenkernel/BKE_object.h @@ -85,6 +85,7 @@ struct Object *add_object(struct Scene *scene, int type); struct Object *copy_object(struct Object *ob); void expand_local_object(struct Object *ob); void make_local_object(struct Object *ob); +int object_data_is_libdata(struct Object *ob); void set_mblur_offs(float blur); void set_field_offs(float field); void disable_speed_curve(int val); |