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authorCampbell Barton <ideasman42@gmail.com>2018-02-05 09:53:30 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-02-05 09:54:13 +0300
commitceb645bc564f836bda3d87981a3d03c2ffc1419c (patch)
tree71c60ac2d2b66b021572d95c12f80536c72201ee /source/blender/blenkernel/BKE_paint.h
parente84e8cb4972e74e1b869bf80f02615c2936e5b19 (diff)
Fix T53986: Crash saving during sculpt stroke
Also remove unused struct member.
Diffstat (limited to 'source/blender/blenkernel/BKE_paint.h')
-rw-r--r--source/blender/blenkernel/BKE_paint.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index 8e7e69d22ca..de2c862651c 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -212,7 +212,6 @@ typedef struct SculptSession {
/* Layer brush persistence between strokes */
float (*layer_co)[3]; /* Copy of the mesh vertices' locations */
- struct SculptStroke *stroke;
struct StrokeCache *cache;
union {