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authorPablo Dobarro <pablodp606@gmail.com>2019-09-13 17:18:22 +0300
committerPablo Dobarro <pablodp606@gmail.com>2019-09-17 15:46:45 +0300
commit58214ab52a62fc046ad4bfd9691953fb99cfea3e (patch)
treecdeb2008b5d90b7dfd216a89a88af9f7e14e5bed /source/blender/blenkernel/BKE_paint.h
parent9be5a94cf3e1d60f8c73e86c570f545e88eed49a (diff)
Sculpt: Add pose origin preview to the Pose Brush
This commit makes the pose brush easier to control. It also includes a refactor of the pose brush init code. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D5761
Diffstat (limited to 'source/blender/blenkernel/BKE_paint.h')
-rw-r--r--source/blender/blenkernel/BKE_paint.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index 5ce16e8b906..8580aefcfbc 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -270,6 +270,7 @@ typedef struct SculptSession {
/* Dynamic mesh preview */
int *preview_vert_index_list;
int preview_vert_index_count;
+ float pose_origin[3];
/* Transform operator */
float pivot_pos[3];