diff options
author | Campbell Barton <ideasman42@gmail.com> | 2020-07-30 01:31:25 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2020-07-30 01:43:40 +0300 |
commit | dc3baf2c7877ce7f19f6a82dfa8d0f14a8b49e6a (patch) | |
tree | 6be274a481fc9c071e64d72c0b6c9e002454d612 /source/blender/blenkernel/BKE_paint.h | |
parent | 929c94ee20e04b2d887876bb453933f63c93909f (diff) |
Cleanup: spelling
Diffstat (limited to 'source/blender/blenkernel/BKE_paint.h')
-rw-r--r-- | source/blender/blenkernel/BKE_paint.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h index b9a8dbd762f..a84fb258330 100644 --- a/source/blender/blenkernel/BKE_paint.h +++ b/source/blender/blenkernel/BKE_paint.h @@ -262,7 +262,7 @@ typedef struct SculptPoseIKChain { typedef struct SculptClothLengthConstraint { /* Elements that are affected by the constraint. */ /* Element a should always be a mesh vertex with the index stored in elem_index_a as it is always - * deformed. Element b cound be another vertex of the same mesh or any other position (arbitrary + * deformed. Element b could be another vertex of the same mesh or any other position (arbitrary * point, position for a previous state). In that case, elem_index_a and elem_index_b should be * the same to avoid affecting two different vertices when solving the constraints. * *elem_position points to the position which is owned by the element. */ |