diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2017-06-14 23:36:30 +0300 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2017-06-14 23:38:11 +0300 |
commit | eeb9e5316a615f0e5052b28eee4966c4e2ed1152 (patch) | |
tree | 920a10f887c5249bcf34ddb54180092d8ef0a98e /source/blender/blenkernel/BKE_paint.h | |
parent | 31437b0d4de01dbd8986cb97a019079e473b397f (diff) |
Make whole ID copying code use const source pointer.
Noisy change, but safe, and better do it sooner than later if we are to
rework copying code. Also, previous commit shows this *is* useful to
catch some mistakes.
Diffstat (limited to 'source/blender/blenkernel/BKE_paint.h')
-rw-r--r-- | source/blender/blenkernel/BKE_paint.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h index 0a3cc950f32..821dc211591 100644 --- a/source/blender/blenkernel/BKE_paint.h +++ b/source/blender/blenkernel/BKE_paint.h @@ -99,7 +99,7 @@ void BKE_paint_set_overlay_override(enum OverlayFlags flag); /* palettes */ void BKE_palette_free(struct Palette *palette); struct Palette *BKE_palette_add(struct Main *bmain, const char *name); -struct Palette *BKE_palette_copy(struct Main *bmain, struct Palette *palette); +struct Palette *BKE_palette_copy(struct Main *bmain, const struct Palette *palette); void BKE_palette_make_local(struct Main *bmain, struct Palette *palette, const bool lib_local); struct PaletteColor *BKE_palette_color_add(struct Palette *palette); bool BKE_palette_is_empty(const struct Palette *palette); @@ -109,7 +109,7 @@ void BKE_palette_clear(struct Palette *palette); /* paint curves */ struct PaintCurve *BKE_paint_curve_add(struct Main *bmain, const char *name); void BKE_paint_curve_free(struct PaintCurve *pc); -struct PaintCurve *BKE_paint_curve_copy(struct Main *bmain, struct PaintCurve *pc); +struct PaintCurve *BKE_paint_curve_copy(struct Main *bmain, const struct PaintCurve *pc); void BKE_paint_curve_make_local(struct Main *bmain, struct PaintCurve *pc, const bool lib_local); void BKE_paint_init(struct Scene *sce, PaintMode mode, const char col[3]); |