diff options
author | Nicholas Bishop <nicholasbishop@gmail.com> | 2012-12-30 22:27:33 +0400 |
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committer | Nicholas Bishop <nicholasbishop@gmail.com> | 2012-12-30 22:27:33 +0400 |
commit | fc442dbd51a5ef71757a1a179222f358b6efdc8c (patch) | |
tree | cc7bc014df652579d3e31b7b620ba194077e663d /source/blender/blenkernel/BKE_paint.h | |
parent | 31f978c8efdfd88d2cf2b5d9ae7c5d91c81e13d3 (diff) |
Add DNA/RNA/BKE infrastructure for dynamic-topology sculpt mode
* Add a detail_size field to the Sculpt struct, two new sculpt flags,
and a Mesh flag for dynamic-topology mode; that's it for file-level
changes needed by dynamic topology
* Add RNA for the new DNA field and flags
* Add a new icon for dynamic-topology created by Julio Iglesias. TODO:
update the icon for the new SVG icon format
* Add a SculptSession function for converting from BMesh to Mesh,
handles reordering mesh elements and setting face shading
Diffstat (limited to 'source/blender/blenkernel/BKE_paint.h')
-rw-r--r-- | source/blender/blenkernel/BKE_paint.h | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h index c452c177143..0a4a7f75e25 100644 --- a/source/blender/blenkernel/BKE_paint.h +++ b/source/blender/blenkernel/BKE_paint.h @@ -33,6 +33,7 @@ */ struct bContext; +struct BMesh; struct Brush; struct MDisps; struct MeshElemMap; @@ -92,6 +93,12 @@ typedef struct SculptSession { /* Mesh connectivity */ const struct MeshElemMap *pmap; + /* BMesh for dynamic topology sculpting */ + struct BMesh *bm; + int bm_smooth_shading; + /* Undo/redo log for dynamic topology sculpting */ + struct BMLog *bm_log; + /* PBVH acceleration structure */ struct PBVH *pbvh; int show_diffuse_color; @@ -121,5 +128,6 @@ typedef struct SculptSession { void free_sculptsession(struct Object *ob); void free_sculptsession_deformMats(struct SculptSession *ss); +void sculptsession_bm_to_me(struct Object *ob, int reorder); #endif |