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authorCampbell Barton <ideasman42@gmail.com>2011-09-19 06:43:03 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-09-19 06:43:03 +0400
commita89b253aa62021b9fb8cf5881629b136f1c236da (patch)
treef1da785b6bf71139d606d9c91b0f993ed934a48e /source/blender/blenkernel/BKE_paint.h
parent73863a1da5436ec5f63566e40ffa07ecbb903c69 (diff)
edits to radish before merge with trunk
- removed some unused functions. - renamed vars to make more sense paint_vertex.c 'flags' --> 'lock_flags' - some odd modifications were made in unrealted, commented code, copy these back from trunk. - rename vertex_group_fix 'cp' property to 'accuracy' - make style more consistant with trunk. - remove 'Radish' comments.
Diffstat (limited to 'source/blender/blenkernel/BKE_paint.h')
-rw-r--r--source/blender/blenkernel/BKE_paint.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index ad5fa13126f..2578a90808a 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -59,8 +59,8 @@ void paint_brush_set(struct Paint *paint, struct Brush *br);
* Texture paint could be removed since selected faces are not used
* however hiding faces is useful */
int paint_facesel_test(struct Object *ob);
-
int paint_vertsel_test(struct Object *ob);
+
/* Session data (mode-specific) */
typedef struct SculptSession {