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authorHans Goudey <h.goudey@me.com>2022-05-17 14:06:14 +0300
committerHans Goudey <h.goudey@me.com>2022-05-17 14:06:14 +0300
commited62b65474f007025bc19d1f8758257b12cbc8b3 (patch)
treeaf034e94cc54b9acfd0ecbc632eed19bee4956c3 /source/blender/blenkernel/BKE_paint.h
parent3ad5510427002a299e6d6b1856da2f910a116a82 (diff)
Cleanup: Use const in curves sculpt code
This makes it much clearer what data is supposed to be modified and what data is just used to influence the operation. The new `BKE_paint_brush_for_read` function isn't great design, but it can be removed or renamed if similar changes are applied to more places. Also pass pointers explicitly to `sample_curves_3d_brush` rather than reusing the `bContext`. This makes it clearer what data the function actually needs. Differential Revision: https://developer.blender.org/D14967
Diffstat (limited to 'source/blender/blenkernel/BKE_paint.h')
-rw-r--r--source/blender/blenkernel/BKE_paint.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index 03cbcf575c3..c39ab22ce3a 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -180,6 +180,7 @@ struct Paint *BKE_paint_get_active_from_context(const struct bContext *C);
ePaintMode BKE_paintmode_get_active_from_context(const struct bContext *C);
ePaintMode BKE_paintmode_get_from_tool(const struct bToolRef *tref);
struct Brush *BKE_paint_brush(struct Paint *paint);
+const struct Brush *BKE_paint_brush_for_read(const struct Paint *p);
void BKE_paint_brush_set(struct Paint *paint, struct Brush *br);
struct Palette *BKE_paint_palette(struct Paint *paint);
void BKE_paint_palette_set(struct Paint *p, struct Palette *palette);