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author | Joseph Eagar <joeedh@gmail.com> | 2022-09-20 20:00:41 +0300 |
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committer | Joseph Eagar <joeedh@gmail.com> | 2022-09-20 20:03:28 +0300 |
commit | 32b766223a1b2a562e657a729e7d9f2926d42417 (patch) | |
tree | 84777afb84db764d7ea41c6fbc268a45a71d473c /source/blender/blenkernel/BKE_paint.h | |
parent | bf1475770986d411d8b8036d9097745d80b37242 (diff) |
Sculpt: Fix T100479: Boundary expand crash
Face sets were not being initialized. I had also
forgotten to remove a dead struct member from
SculptBoundary which was being accessed.
Diffstat (limited to 'source/blender/blenkernel/BKE_paint.h')
-rw-r--r-- | source/blender/blenkernel/BKE_paint.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h index 5728b29e8a5..ed0969a6306 100644 --- a/source/blender/blenkernel/BKE_paint.h +++ b/source/blender/blenkernel/BKE_paint.h @@ -417,7 +417,6 @@ typedef struct SculptBoundaryPreviewEdge { typedef struct SculptBoundary { /* Vertex indices of the active boundary. */ PBVHVertRef *verts; - int *verts_i; int verts_capacity; int verts_num; |