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authorCampbell Barton <ideasman42@gmail.com>2017-10-02 13:07:25 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-10-02 14:07:58 +0300
commitb2a10fa615efcf403a9ca23005d86ca149ebf56b (patch)
treeac611243d2de0e5cb0ce7d5bc81ce27da7d5b561 /source/blender/blenkernel/BKE_paint.h
parent9d34ae604827813ead8c9071ff1c346e9aff7e29 (diff)
Vertex Paint: projection options
This makes vertex paint match image painting more closely. - Add falloff shape option sphere/circle where sphere uses a 3D radius around the cursor and circle uses a 2D radius (projected), like previous releases. - Add normal angle option so you can control the falloff. - Add Cull option, to paint onto faces pointing away. Disabling normals, culling and using circle falloff allows you to paint through the mesh.
Diffstat (limited to 'source/blender/blenkernel/BKE_paint.h')
-rw-r--r--source/blender/blenkernel/BKE_paint.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index fe7461c810d..19f332f5f54 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -231,7 +231,7 @@ typedef struct SculptSession {
/* Keep track of how much each vertex has been painted (non-airbrush only). */
float *alpha_weight;
- /* Needed to continuously re-apply over the same weights (VP_SPRAY disabled).
+ /* Needed to continuously re-apply over the same weights (VP_FLAG_SPRAY disabled).
* Lazy initialize as needed (flag is set to 1 to tag it as uninitialized). */
struct MDeformVert *dvert_prev;
} wpaint;