diff options
author | Campbell Barton <ideasman42@gmail.com> | 2017-10-02 13:07:25 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2017-10-02 14:07:58 +0300 |
commit | b2a10fa615efcf403a9ca23005d86ca149ebf56b (patch) | |
tree | ac611243d2de0e5cb0ce7d5bc81ce27da7d5b561 /source/blender/blenkernel/BKE_paint.h | |
parent | 9d34ae604827813ead8c9071ff1c346e9aff7e29 (diff) |
Vertex Paint: projection options
This makes vertex paint match image painting more closely.
- Add falloff shape option sphere/circle
where sphere uses a 3D radius around the cursor and
circle uses a 2D radius (projected), like previous releases.
- Add normal angle option so you can control the falloff.
- Add Cull option, to paint onto faces pointing away.
Disabling normals, culling and using circle falloff
allows you to paint through the mesh.
Diffstat (limited to 'source/blender/blenkernel/BKE_paint.h')
-rw-r--r-- | source/blender/blenkernel/BKE_paint.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h index fe7461c810d..19f332f5f54 100644 --- a/source/blender/blenkernel/BKE_paint.h +++ b/source/blender/blenkernel/BKE_paint.h @@ -231,7 +231,7 @@ typedef struct SculptSession { /* Keep track of how much each vertex has been painted (non-airbrush only). */ float *alpha_weight; - /* Needed to continuously re-apply over the same weights (VP_SPRAY disabled). + /* Needed to continuously re-apply over the same weights (VP_FLAG_SPRAY disabled). * Lazy initialize as needed (flag is set to 1 to tag it as uninitialized). */ struct MDeformVert *dvert_prev; } wpaint; |