diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2013-05-15 12:25:42 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2013-05-15 12:25:42 +0400 |
commit | 4fcd44d3897403e6c87abf5a6020153c0d220d2d (patch) | |
tree | 8f752616508f1645fb79627df86c8bdbf62ab935 /source/blender/blenkernel/BKE_paint.h | |
parent | cd089ea321666817336e5bb7b3eba7d4ecc74479 (diff) |
Fix #35362: using dyntopo gives wrong render results
Made it so dynamic topology will flush changes from
SculptSession->bm to Object->me.
Used the same approach as sculptsession_bm_to_me does,
but instead of using DAG_id_tag_update used in-place
DerivedMesh release. Otherwise this lead to some
update issues resulting in missed object after render.
Also fixed multires modifier not being applied for
render when rendering from dyntopo sculpt mode.
P.S. Apparently sculpsession_bm_to_me was declared
in BKE_paint.h but implemented in object.c.
Rather confusing and better make it so this
functions are declared and implemented in
consistent files. But will solve this in a
separate commit.
Diffstat (limited to 'source/blender/blenkernel/BKE_paint.h')
-rw-r--r-- | source/blender/blenkernel/BKE_paint.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h index a8e61fc09b9..2baa8b78e47 100644 --- a/source/blender/blenkernel/BKE_paint.h +++ b/source/blender/blenkernel/BKE_paint.h @@ -172,5 +172,6 @@ typedef struct SculptSession { void free_sculptsession(struct Object *ob); void free_sculptsession_deformMats(struct SculptSession *ss); void sculptsession_bm_to_me(struct Object *ob, int reorder); +void sculptsession_bm_to_me_for_render(struct Object *object); #endif |