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authorAntony Riakiotakis <kalast@gmail.com>2014-12-27 01:51:27 +0300
committerAntony Riakiotakis <kalast@gmail.com>2014-12-27 01:51:27 +0300
commitc7c10e5e283879961356050ba8a965d2239456b8 (patch)
treed89d06ca30d51087a9d958f66bbf240bd3c7807e /source/blender/blenkernel/BKE_paint.h
parente0cf86a9e219dcd71e5d67b8f2999d41e7f8c492 (diff)
Brush Texture Angle Goodies:
This commit includes a few things: * It moves the Rake and Random flags from the brush to the MTex. * The first change allows mask textures to have independent rake support. * Random rotation now has an angle value that controls the width of the effect from the rake or default angle * Rake and Random are now supported together.
Diffstat (limited to 'source/blender/blenkernel/BKE_paint.h')
-rw-r--r--source/blender/blenkernel/BKE_paint.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index b080ca37e67..8cf6fdcfeea 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -143,7 +143,7 @@ float paint_grid_paint_mask(const struct GridPaintMask *gpm, unsigned level,
unsigned x, unsigned y);
/* stroke related */
-void paint_calculate_rake_rotation(struct UnifiedPaintSettings *ups, const float mouse_pos[2]);
+void paint_calculate_rake_rotation(struct UnifiedPaintSettings *ups, struct Brush *brush, const float mouse_pos[2]);
/* Session data (mode-specific) */