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authorNicholas Bishop <nicholasbishop@gmail.com>2009-08-20 20:00:17 +0400
committerNicholas Bishop <nicholasbishop@gmail.com>2009-08-20 20:00:17 +0400
commit4df4b17ed65331b39d77c319f98b7114c0f2ead0 (patch)
treeafcdda9a724fc139495c3d55660c394311cda0fa /source/blender/blenkernel/BKE_paint.h
parentff27281f2e235ca5c7b776b390f0deb00799c97a (diff)
2.5 Paint:
* Weight paint and vertex paint now use the same cursor setup as sculpt
Diffstat (limited to 'source/blender/blenkernel/BKE_paint.h')
-rw-r--r--source/blender/blenkernel/BKE_paint.h7
1 files changed, 6 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index 45d2e24c7f6..4337d275776 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -33,7 +33,12 @@ struct Object;
struct Paint;
struct Scene;
-void paint_init(struct Paint *p, const char *col);
+extern const char PAINT_CURSOR_SCULPT[3];
+extern const char PAINT_CURSOR_VERTEX_PAINT[3];
+extern const char PAINT_CURSOR_WEIGHT_PAINT[3];
+extern const char PAINT_CURSOR_TEXTURE_PAINT[3];
+
+void paint_init(struct Paint *p, const char col[3]);
void free_paint(struct Paint *p);
void copy_paint(struct Paint *orig, struct Paint *new);