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author | Campbell Barton <ideasman42@gmail.com> | 2015-07-31 07:00:07 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2015-07-31 07:00:07 +0300 |
commit | c582e186d90291a19a4e404111c492f1fd2c41a4 (patch) | |
tree | 09d74b019c1b6dd6bd1ea46b0cd02f8086370d4f /source/blender/blenkernel/BKE_particle.h | |
parent | 6b7313be94b15441426abd9af12d0a97f05217ba (diff) |
Replace MFace w/ vert-tri's for collision modifier
Note that the collision modifier doesn't have any use for Loop indices,
so to avoid duplicating the loop array too,
MVertTri has been added which simply stores vertex indices (runtime only).
Diffstat (limited to 'source/blender/blenkernel/BKE_particle.h')
-rw-r--r-- | source/blender/blenkernel/BKE_particle.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h index e03789f502b..32325707c9a 100644 --- a/source/blender/blenkernel/BKE_particle.h +++ b/source/blender/blenkernel/BKE_particle.h @@ -179,7 +179,7 @@ typedef struct ParticleBillboardData { typedef struct ParticleCollisionElement { /* pointers to original data */ - float *x[4], *v[4]; + float *x[3], *v[3]; /* values interpolated from original data*/ float x0[3], x1[3], x2[3], p[3]; |