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authorLukas Tönne <lukas.toenne@gmail.com>2015-01-09 16:24:19 +0300
committerLukas Tönne <lukas.toenne@gmail.com>2015-01-20 11:30:09 +0300
commitc86d55d5e77674982a5d1760d8b895bb87af44f5 (patch)
tree4096f059a02bb82d3f96587290ddb9d86ebc1ece /source/blender/blenkernel/BKE_particle.h
parent4c82367fd8c69da7d5b1c4f418ed8e09a2747390 (diff)
Curve-based control for child path tapering.
This is an alternative method to the current fixed function with a clump factor and "shape" parameter. This function is quite limited and does not give the desired result in many cases (e.g. long, parallel rasta strands are problematic). So rather than trying to add more parameters there is now a fully user-defined optional curve for setting the tapering shape.
Diffstat (limited to 'source/blender/blenkernel/BKE_particle.h')
-rw-r--r--source/blender/blenkernel/BKE_particle.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h
index 54901448563..cb766082467 100644
--- a/source/blender/blenkernel/BKE_particle.h
+++ b/source/blender/blenkernel/BKE_particle.h
@@ -330,7 +330,7 @@ void psys_find_parents(struct ParticleSimulationData *sim);
void psys_cache_paths(struct ParticleSimulationData *sim, float cfra);
void psys_cache_edit_paths(struct Scene *scene, struct Object *ob, struct PTCacheEdit *edit, float cfra);
void psys_cache_child_paths(struct ParticleSimulationData *sim, float cfra, int editupdate);
-int do_guides(struct ListBase *effectors, ParticleKey *state, int pa_num, float time);
+int do_guides(struct ParticleSettings *part, struct ListBase *effectors, ParticleKey *state, int pa_num, float time);
void precalc_guides(struct ParticleSimulationData *sim, struct ListBase *effectors);
float psys_get_timestep(struct ParticleSimulationData *sim);
float psys_get_child_time(struct ParticleSystem *psys, struct ChildParticle *cpa, float cfra, float *birthtime, float *dietime);
@@ -339,6 +339,7 @@ void psys_get_particle_on_path(struct ParticleSimulationData *sim, int pa_num, s
int psys_get_particle_state(struct ParticleSimulationData *sim, int p, struct ParticleKey *state, int always);
/* child paths */
+void BKE_particlesettings_clump_curve_init(struct ParticleSettings *part);
void psys_apply_child_modifiers(struct ParticleThreadContext *ctx, struct ListBase *modifiers,
struct ChildParticle *cpa, struct ParticleTexture *ptex, const float orco[3], const float ornor[3], float hairmat[4][4],
struct ParticleCacheKey *keys, struct ParticleCacheKey *parent_keys);