diff options
author | Janne Karhu <jhkarh@gmail.com> | 2011-02-13 00:54:50 +0300 |
---|---|---|
committer | Janne Karhu <jhkarh@gmail.com> | 2011-02-13 00:54:50 +0300 |
commit | 54b2127fadd53ccabeeee6b7bc75a10495643255 (patch) | |
tree | c997d5a824d68e6a8c403ceb5f3b762cb4c3b5ea /source/blender/blenkernel/BKE_particle.h | |
parent | 0a83817672a6ec908eb5f4dd85a48ffa6e97736c (diff) |
Fix for [#25857] create_dupli_list incorrect behaviour with particle systems
* Particle duplis are now always created with render percentage if G.rendering is set.
* This is not yet a perfect solution (hair for example won't yet work correctly), but
it's good to have even partial functionality here until a proper way to handle this
is implemented.
Diffstat (limited to 'source/blender/blenkernel/BKE_particle.h')
0 files changed, 0 insertions, 0 deletions