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author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-06-28 15:29:54 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-06-29 15:53:02 +0300 |
commit | a59df21ad8282c20f33a216ba9e3ba739881577d (patch) | |
tree | a38ea5e89859a27068051f6920129e6add62b384 /source/blender/blenkernel/BKE_particle.h | |
parent | ece72c9ec0c706f137ba0bc80af732786ca9990f (diff) |
Fix T55645: broken particle Use Count option for instancing objects.
There is now a manual refresh button on the panel to update the list
of objects in case it changes, and it also gets refreshed when changing
the collection or toggling the use count option.
This is a bit more manual but the previous code of refreshing the
list while evaluating the depsgraph was unreliable.
This also fixes it to take properly take into account visibility, and
to work with linked collections for which index writing was missing.
Diffstat (limited to 'source/blender/blenkernel/BKE_particle.h')
-rw-r--r-- | source/blender/blenkernel/BKE_particle.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h index 11aa67d7f25..4a5be9f0f70 100644 --- a/source/blender/blenkernel/BKE_particle.h +++ b/source/blender/blenkernel/BKE_particle.h @@ -309,6 +309,7 @@ bool psys_in_edit_mode(struct Depsgraph *depsgraph, struct ParticleSystem *psys) bool psys_check_enabled(struct Object *ob, struct ParticleSystem *psys, const bool use_render_params); bool psys_check_edited(struct ParticleSystem *psys); +void psys_find_group_weights(struct ParticleSettings *part); void psys_check_group_weights(struct ParticleSettings *part); int psys_uses_gravity(struct ParticleSimulationData *sim); void BKE_particlesettings_fluid_default_settings(struct ParticleSettings *part); |