diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-06-30 23:20:45 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-06-30 23:20:45 +0400 |
commit | 37864a4273a5f9217f9b5995dc70212bb97a6cf6 (patch) | |
tree | 7c256bbc29aeda0904a45d06825c1e3f27810b68 /source/blender/blenkernel/BKE_particle.h | |
parent | 80ee09bb9a03a58019b2054d7e0d280658858656 (diff) |
2.5
Image Window
* Unpack operator now works.
* Some small layout code tweaks.
Info Window Header
* Moved to python UI code.
* template_running_jobs, template_operator_search added.
* Ported external data operators: pack/unpack all, make
paths relative/absolute, find/report missing files.
Also
* Report RPT_INFO too, not only warnings and errors.
* Run UI handle functions after RNA and Operators.
* Rename particle system add/remove operators, to not
include "slot", that's only there for materials because
that's what they are called now in RNA.
Diffstat (limited to 'source/blender/blenkernel/BKE_particle.h')
-rw-r--r-- | source/blender/blenkernel/BKE_particle.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h index 4d9916b9557..73f0195d1d8 100644 --- a/source/blender/blenkernel/BKE_particle.h +++ b/source/blender/blenkernel/BKE_particle.h @@ -251,8 +251,8 @@ void copy_particle_key(struct ParticleKey *to, struct ParticleKey *from, int tim void psys_particle_on_emitter(struct ParticleSystemModifierData *psmd, int distr, int index, int index_dmcache, float *fuv, float foffset, float *vec, float *nor, float *utan, float *vtan, float *orco, float *ornor); struct ParticleSystemModifierData *psys_get_modifier(struct Object *ob, struct ParticleSystem *psys); -void object_add_particle_system_slot(struct Scene *scene, struct Object *ob); -void object_remove_particle_system_slot(struct Scene *scene, struct Object *ob); +void object_add_particle_system(struct Scene *scene, struct Object *ob); +void object_remove_particle_system(struct Scene *scene, struct Object *ob); struct ParticleSettings *psys_new_settings(char *name, struct Main *main); struct ParticleSettings *psys_copy_settings(struct ParticleSettings *part); void psys_flush_particle_settings(struct Scene *scene, struct ParticleSettings *part, int recalc); |