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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2007-12-18 19:55:09 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2007-12-18 19:55:09 +0300
commit84b58f8653218ff10f701cfef402c4f699a9b0d2 (patch)
tree10d1f64b52541f280b3315552a3a67eabde2112e /source/blender/blenkernel/BKE_particle.h
parentf4e1c89b2020a73c330aebbdcfe619956608d3b1 (diff)
Particles
========= - The render and realtime button for the particle system modifier and the enabled button for particles now work seperate again, made a bad design decision to tie them together. Now with only the render button and not realtime enabled it renders. - Fix for bug #7948: particle mode crash while constraining axis. - Fix for bug #7945: crash loading effector groups from an old file. - Fix for bug #7942: crash for reactor particles emitting from particles.
Diffstat (limited to 'source/blender/blenkernel/BKE_particle.h')
-rw-r--r--source/blender/blenkernel/BKE_particle.h8
1 files changed, 7 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h
index c45989a6b5b..1c69fe613c7 100644
--- a/source/blender/blenkernel/BKE_particle.h
+++ b/source/blender/blenkernel/BKE_particle.h
@@ -169,6 +169,8 @@ typedef struct ParticleThreadContext {
int from, cfrom, distr;
+ struct ParticleData *tpars;
+
/* path caching */
int editupdate, between, steps;
int totchild, totparent;
@@ -203,15 +205,18 @@ void psys_disable_all(struct Object *ob);
void psys_enable_all(struct Object *ob);
int psys_ob_has_hair(struct Object *ob);
int psys_in_edit_mode(struct ParticleSystem *psys);
+int psys_check_enabled(struct Object *ob, struct ParticleSystem *psys);
void psys_free_settings(struct ParticleSettings *part);
void free_child_path_cache(struct ParticleSystem *psys);
void psys_free_path_cache(struct ParticleSystem *psys);
-void psys_free_render_memory(struct Object *ob, struct ParticleSystem *psys);
void free_hair(struct ParticleSystem *psys);
void free_keyed_keys(struct ParticleSystem *psys);
void psys_free(struct Object * ob, struct ParticleSystem * psys);
+void psys_particles_to_render_backup(struct Object *ob, struct ParticleSystem *psys);
+void psys_render_backup_to_particles(struct Object *ob, struct ParticleSystem *psys);
+
void clear_particles_from_cache(struct Object *ob, struct ParticleSystem *psys, int cfra);
//void psys_remove_from_particle_list(struct Object *ob, short nbr, struct ParticleSystem *psys);
@@ -280,6 +285,7 @@ void psys_particle_on_dm(struct Object *ob, struct DerivedMesh *dm, int from, in
void initialize_particle(struct ParticleData *pa, int p, struct Object *ob, struct ParticleSystem *psys, struct ParticleSystemModifierData *psmd);
void reset_particle(struct ParticleData *pa, struct ParticleSystem *psys, struct ParticleSystemModifierData *psmd, struct Object *ob, float dtime, float cfra, float *vg_vel, float *vg_tan, float *vg_rot);
+void psys_calc_dmfaces(struct Object *ob, struct DerivedMesh *dm, struct ParticleSystem *psys);
int psys_particle_dm_face_lookup(struct Object *ob, struct DerivedMesh *dm, int index, float *fw, struct LinkNode *node);
/* ParticleEffectorCache->type */