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authorJanne Karhu <jhkarh@gmail.com>2011-06-12 15:09:39 +0400
committerJanne Karhu <jhkarh@gmail.com>2011-06-12 15:09:39 +0400
commit09492d90728420aeeaf1e3a2c568ab36226018d6 (patch)
treeb7f2371e17be9f3436000f15312dbae0931d25d6 /source/blender/blenkernel/BKE_particle.h
parent982eb9942c396f23e7f9678f290e5fc6f6ec835b (diff)
Bug fix: keyed physics didn't work properly if the first key wasn't the keyed particle system itself
* Also some nicer rotation handling for the explode modifier
Diffstat (limited to 'source/blender/blenkernel/BKE_particle.h')
-rw-r--r--source/blender/blenkernel/BKE_particle.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h
index 4dfc53e1734..feeab98ad78 100644
--- a/source/blender/blenkernel/BKE_particle.h
+++ b/source/blender/blenkernel/BKE_particle.h
@@ -300,6 +300,8 @@ void psys_get_pointcache_start_end(struct Scene *scene, ParticleSystem *psys, in
void psys_check_boid_data(struct ParticleSystem *psys);
+void psys_get_birth_coordinates(struct ParticleSimulationData *sim, struct ParticleData *pa, struct ParticleKey *state, float dtime, float cfra);
+
void particle_system_update(struct Scene *scene, struct Object *ob, struct ParticleSystem *psys);
/* ----------- functions needed only inside particlesystem ------------ */